ELLIS WATKINSON

@killdeerdev

My name is Ellis, I am a 20 year old game dev from the UK with a passion for design, art, programming and everything in-between. Entertainment is the heart and soul of life, and without games I think mine would've been a lot drearier, so I'm dedicated to making them for the foreseeable future.


I graduated college with a distinction in Games, Animation and VFX, and am currently working towards a BA degree in Games Design and Development at Sheffield Hallam University. This website is a culmination of my favourite pieces to show for it!

Currently working on:

SHOWCASE

Is that a good title? Do they have to be puns or whatever?

Soos' Really great pinball game

Programming Prototyping Level Design

Agora

Waiting.

narrative Design Level Design Programming

A top down vampiric shooter made with a group of other artists and programmers.

Level Design 2D Assets Audio Design

Divine Light

Divine Light

A Sokoban style puzzle game made in 6 weeks with a group of other artists and programmers.

Level Design 3D Assets Technical Art

Soko FOrest

Viscus (Prototype)

Grey-box level design for a future game idea.

Prototyping Level Design Character design

Trailer for a PSX style , cowboy crawler.

Wanted

Level Design 3D ART Programming

Fortune Forest

A print and play adventure board game where you must cleave, dig, fight and bewitch your way through a magical woodland.

Game Design 2D ART PROTOTYPING

Contact

LinkedIn

ellisw2204@gmail.com

Waiting.

ELLIS WATKINSON

@killdeerdeev

My name is Ellis, I am a 20 year old game dev from the UK with a passion for design, art, programming and everything in-between. Entertainment is the heart and soul of life, and without games I think mine would've been a lot drearier, so I'm dedicated to making them for the foreseeable future.


I graduated college with a distinction in Games, Animation and VFX, and am currently working towards a BA degree in Games Design and Development at Sheffield Hallam University. This website is a culmination of my favourite pieces to show for it!

Current Project:

SHOWCASE

A top down vampiric shooter made with a group of other artists and programmers.

Divine Light

LEVEL DESIGN 2D ASSETS AUDIO DESIGN

A Sokoban style puzzle game made in 6 weeks with a group of other artists and programmers.

Soko Forest

LEVEL DESIGN 3D ASSETS TECHNICAL ART

Waiting.

Agora

narrative Design Level Design Programming

Is that a good title? Do they have to be puns or whatever?

Soos' Really

Great Pinball Game

Programming Prototyping Level Design

A print and play adventure board game where you must cleave, dig, fight and bewitch your way through the dense undergrowth of a magical woodland.

Fortune Forest

Game Design 2D ART PROTOTYPING

Grey-box level design for a future game idea.

Viscus (Prototype)

Prototyping Level Design Character design

Wanted

Trailer for a PSX style, cowboy crawler.

Level Design 3D ART Programming

Contact

LinkedIn

ellisw2204@gmail.com

LinkedIn

ellisw2204@gmail.com

ELLIS

WATKINSON

@killdeerdev

My name is Ellis, I am a 20 year old game dev from the UK with a passion for design, art, programming and everything in-between. Entertainment is the heart and soul of life, and without games I think mine would've been a lot drearier, so I'm dedicated to making them for the foreseeable future.


I graduated college with a distinction in Games, Animation and VFX, and am currently working towards a BA degree in Games Design and Development at Sheffield Hallam University. This website is a culmination of my favourite pieces to show for it!

Current Project:

SHOWCASE

A top down vampiric shooter made with a group of other artists and programmers.

Divine Light

LEVEL DESIGN 2D ASSETS AUDIO DESIGN

A Sokoban style puzzle game made in 6 weeks with a group of other artists and programmers.

Soko Forest

LEVEL DESIGN 3D ASSETS TECHNICAL ART

Waiting.

Agora

NARRATIVE DESIGN PROGRAMMING LEVEL DESIGN

Is that a good title? Do they have to be puns or whatever?

Soos' Really

Great Pinball Game

PROGRAMMING PROTOTYPING LEVEL DESIGN

A print and play adventure board game where you must cleave, dig, fight and bewitch your way through the dense undergrowth of a magical woodland.

Fortune Forest

GAME DESIGN 2D ART PROTOTYPING

Wanted

Trailer for a PSX style, cowboy crawler.

LEVEL DESIGN 3D ART PROGRAMMING

Grey-box level design for a future game idea.

Viscus (PROTOTYPE)

PROTOTYPING LEVEL DESIGN CHARACTER DESIGN

Contact

LinkedIn

ellisw2204@gmail.com

LinkedIn

ellisw2204@gmail.com